Can I build full games in Nilo?
Yes. Nilo is a browser-based platform for making games and playing them with friends. Open Beta is live. Nilo is not a Roblox plugin.
Last updated 2 days ago
Yes. You can build full games in Nilo and play them in the browser. Open Beta is live. Nilo is a game-making platform, not a Roblox asset tool and not a Roblox plugin.
Nilo is a browser-based platform for making games and playing them with friends. You describe a game idea, Nilo AI helps build it, then you playtest, keep changing it, and share it with a link. Nilo also makes 3D models, characters, animations, and Roblox-ready avatars that you can export to other platforms. No download is needed. Nilo is currently in Open Beta.
The homepage reports 150,000+ creators and 350,000+ worlds made. These figures may change. Nilo was founded in April 2024 by Nuno Leiria and is backed by a16z speedrun and Supercell. The same description is on nilo.io/about and in nilo.io/llms.txt.
Start here
- Nilo: Make games with your friends
- About Nilo: What Nilo is, who it is for, and key facts
- Play: Sign up and make or play a game in the browser
- Pricing: Starter, Builder, and Pro. Prices and promotions change
- Help center: Guides, including Can I build full games in Nilo?
- Parents Guide
- Blog: Announcements, including Games Arrive on Nilo and Introducing Bits Battery
- Changelog: Dated product updates
- Support tickets
- Careers
- Discord
About Nilo
Nilo is a browser-based platform for making games and playing them with friends. You describe a game idea, Nilo AI helps build it, then you playtest, keep changing it, and share it with a link. Nilo also makes 3D models, characters, animations, and Roblox-ready avatars that you can export to other platforms. No download is needed. Nilo is currently in Open Beta.
The homepage reports 150,000+ creators and 350,000+ worlds made. These figures may change. Nilo is backed by a16z speedrun and Supercell. Nilo
Who Nilo is for
Nilo is for ages 13 and up. Nilo is a collaborative sandbox, so users may see content made by other people. Nilo has no built-in parental controls right now (no time limits or restricted modes). AI moderation blocks most offensive content, but generative tools can sometimes produce unexpected results. Nilo recommends that parents actively supervise younger users. Users under 18 need permission from the owner of a payment method before making any purchase. Parents with questions or concerns can submit a support ticket. Parents Guide
Devices, browsers, and language
Nilo works in modern browsers on any device and operating system. A PC gives the best experience. Recommended setup:
- Browser: Chrome 90+, Firefox 90+, Safari 15+, or Edge 90+
- Graphics: WebGL 2.0 support
- Hardware (graphics) acceleration turned on in browser settings
- A stable internet connection
Nilo is English-first. Users can use their browser's translation feature for other languages.
Getting started
- Go to play.nilo.io, sign up, and log in.
- Turn on graphics acceleration. In Chrome: Settings > System > "Use graphics acceleration when available."
- Pick the "Start Fresh" world to create a new world.
- Right-click (or press Space) to open the radial menu. Choose Create Object, then From Text or From Image, and enter a prompt.
- To play as a character, use the radial menu to Rig it, then Control it. WASD moves, Shift sprints, Space jumps, Esc stops controlling.
Tip: for characters, end the prompt with "t-pose" for better rigging and animation.
Useful shortcuts: Ctrl+Z undo, Ctrl+Shift+Z or Ctrl+Y redo, Ctrl+D duplicate, Ctrl+G group/ungroup, F focus on selection, L lock, G toggle local/world gizmo, hold Ctrl to multi-select, hold left-click to box select. The full list is under the "?" icon in the bottom right. First Time Setup · Video Tutorials
Making games with Nilo AI
Nilo AI (called the World Agent in the Help Center) is the assistant for building and changing a World. Click the Nilo logo in the lower left or type in the prompt bar, then describe what you want. It can help with 3D models, environments, game logic, characters, animations, sound effects, leaderboards, and UI. It may ask follow-up questions first, and you can pause it at any step.
- Game Design Document: Nilo AI creates and maintains an editable design document as you build. It references the document to keep the game consistent across chats. You can view, edit, and see its history.
- Chat history: chats are saved between sessions. Start a new chat or switch to an older one anytime.
- Video references: users can upload a video or paste a video link. Per the November 10, 2026 update, Nilo AI reviews it and creates a design document and demo you can refine.
- Collaboration: people building in the same World can start their own Nilo AI chats or join existing ones at the same time.
- Code editor: open it with the Code option on the bottom toolbar, or select an object and choose Edit Class. It supports visual editing, direct code editing, and prompting for new behaviors.
- Mini Agent: select an object (or hold left-click on it), then click the Nilo logo to change just that object, like its properties, details, or swapping a primitive for a generated or imported model. Mini Agents can run alongside Nilo AI.
World Agent · Mini Agent · Code Editor
Creative tools
- Create from text or image: right-click > Create Object > From Text or From Image. Images can be JPEG, PNG, or WEBP. Dragging an image into the world also generates a 3D model. Pick the AI model with the gear icon.
- Idea Forge: right-click > Idea Forge to make concept images from a prompt or the Random Idea button, then turn them into 3D. Multiview creates front, side, and back views, together or one at a time, for better models.
- Editing a generated object: right-click it > Edit 3D, refine the concept in Idea Forge, then Update 3D. Editing only works on objects generated in Nilo.
- Polycount: right-click a generated object > LOD, then use the slider. The LOD slider is also in the Inspector under Model.
- Rigging: right-click > Rig. Characters should be bipedal and in a T-pose. Quadruped and creature rigs aren't supported yet. To animate, right-click a rigged character > Character > Play, then search for an animation. Animations can also be generated from text or video.
- Asset packs: create sets of objects in a matching style from one concept image.
- Workbench (Roblox characters): right-click > Create Object > Roblox Character. Generate torso and leg textures from a prompt, paint details with Draw mode, adjust skin color, and create animations in Animate mode. Workbench supports R15 characters only (not R6).
- Builder Bag: stores your assets so you can use them in any of your Worlds.
- Other building tools: primitive shapes, materials (Default, Wireframe, Glass), lights, particle systems, sky and ground environments, physics settings, visual effects (bloom, tone mapping, vignette, color grading, anti-aliasing, shadows), and audio. Audio uploads can be MP3, OGG, or WAV.
- AI models: Nilo offers 20+ generation models, including Tripo, Trellis, GPT, and Nano Banana. Each has its own strengths, and the Help Center has prompting guides for each.
Prompting tips: short prompts ("Sci-fi rover") and detailed ones both work. Separate key ideas with commas, but keep it to about four commas. More detail gets results closer to what you pictured. Most tools have a Random Idea button. No Blender or 3D modeling skills are needed; Nilo handles retopology, rigging, and texture baking.
Prompting Best Practices · Prompt Ideas · Workbench
Exporting and Roblox
Nilo is not a Roblox plugin. It's a standalone platform: you create in the browser, then export to Roblox Studio. Exported assets use standard Roblox-compatible formats and work in any Roblox game.
Export objects:
- Select the object(s). Everything selected exports into one file.
- Right-click > "..." and choose FBX, GLB, or STL.
- GLB: one compact file with geometry, textures, and shaders. Best for Roblox, web, and most programs.
- FBX: for pro tools like Unity, Maya, and Blender.
- STL: for 3D printing. Geometry only, no color or texture.
Import into Roblox Studio:
- Open Roblox Studio and click Import (or drag the file straight in).
- Keep each model under 10,000 polygons. Use the LOD slider in Nilo to reduce it.
- Default import settings usually work. Click OK.
Export a whole World to Roblox:
- Right-click an empty area of the World > Export.
- Import the file into Roblox Studio.
- In the Explorer, right-click the imported parent object > Ungroup to get each piece separately.
Roblox characters from Workbench: click Download to export a .RBXMX file with animations and textures, then import it straight into Roblox Studio. RBXMX export requires a Builder or Pro plan. Free users can still download torso and leg textures. To connect a Roblox account, use the Connect button in Workbench or the account page, then add a Roblox API Key and Place ID under the Roblox export setup.
Nilo models also export for Unity, Unreal Engine, and Godot. To bring your own files into Nilo, right-click > Import or drag the file in.
Exporting from Nilo · Importing to Roblox · Exporting a World to Roblox
Publishing and sharing
- Publish: click Private in the top right, then Publish World.
- Change a World's name: unpublish, then publish again with the new name.
- Change a World's thumbnail: unpublish and republish (it uses the current camera angle), or set a custom preview image from Idea Forge or the Builder Bag.
- Clone a World: profile > hover over the World > "..." > Clone World.
- Delete a World: unpublish it first, then go to Private Worlds > "..." > Delete.
- Invite friends: the Invite button in the World HUD shares a link or QR code. Shared playtests show up under the Play button. Multiplayer includes voice chat.
Games run in the browser, so friends can join from a link. Explore games
Ownership and AI training
Creators own the models and games they make in Nilo and can sell them. Nilo does not use user creations to train AI. Creators are responsible for having permission to use any content that isn't their own. IP owners who believe their work is being infringed can submit a ticket using the DMCA Claims or Moderation Report option. Removing content from Nilo · Terms of Service
Plans and billing
Nilo has a free plan (Starter) and paid plans (Builder and Pro). Core features that don't use AI generation are free, like primitive shapes, lights, particle systems, and uploading your own content. AI generation uses your included usage or Bits. Builder includes over 1.5x the usage of Starter, and Pro includes over 4x. Paid plans also unlock advanced generation models. Free usage is limited, not unlimited. Prices and promotions change; the pricing page and purchase screen show current charges and offer terms.
Bits Battery: generation usage recharges continuously instead of resetting monthly. Capacity and recharge rate depend on the plan. The published FAQ says an empty battery takes one week to fully recharge on every tier. Bits Battery explained
Bits cost per generation varies with the model and type (text, image, or 3D). Faster, simpler models cost less. Nilo recommends iterating with cheaper models, then using a higher-quality model for the final version. How are Bits calculated?
Bonus Bits: purchased or earned Bits show as Bonus Bits under Account > Wallet. Top-ups can be bought anytime from the Account page, don't expire, and don't reset with the billing cycle. Free Bits come from the Rewards program (daily logins and referrals) at play.nilo.io/rewards and from Discord events. Nilo Bits
Subscribing: click Upgrade on the home page (top right), or from the Nilo menu (top left) inside a World. Subscriptions renew automatically unless canceled. Renewal dates are under Account > Manage Subscription. Upgrading from free starts a new billing cycle. Upgrading between paid plans keeps the cycle and charges the price difference. Downgrades take effect after the current billing period. Subscriptions, usage, and Bits can't be transferred between accounts.
Canceling: Account > Manage Subscription > Cancel Subscription. Paid benefits continue through the paid period. After that, the account returns to free, creations stay accessible, and purchased top-up Bits remain. The subscription guide says to cancel before renewal; the Terms say at least 24 hours before the last day of the current term. Customers who need to confirm their deadline should contact support. Subscriptions
Payments: Nilo accepts Visa, Mastercard, American Express, and Discover, processed securely by Stripe. Prices display in USD but checkout may show local currency; banks may add conversion or foreign transaction fees. Sales tax or VAT may apply by billing address and shows before payment. To change a card: Account > Manage Subscription > Payment Methods > Add Payment Method, then set it as default. Receipts: Account > Manage Subscription > Invoice History.
Failed payments: Nilo retries up to 3 times over 7 days and emails after the first failure. Benefits continue during that period. If all retries fail, the account returns to the free plan. Update the card under Account > Manage Subscription to resubscribe.
Refunds: subscriptions and Bits top-ups are generally non-refundable, with no partial refunds for unused days. If someone bought Bits by mistake and hasn't used any, they can contact support within 48 hours to request a review. Approval isn't guaranteed. For an unauthorized charge, contact Nilo support before disputing with the bank; once a charge is disputed, Nilo can't issue a refund while the dispute is open. Payments and Billing · Plans and Pricing
Account management
- Display name and profile picture: go to your profile on play.nilo.io, hover over your profile picture, click the pencil icon, edit, and save.
- Usernames can't be changed right now.
- Account deletion: submit a support ticket to request deletion of account data.
Troubleshooting
- Black or white screen, or lag: turn on hardware acceleration (Chrome: Settings > System > "Use graphics acceleration when available"), then reload.
- Slow Worlds: lower polycount with the LOD slider and delete objects you don't need.
- Still having problems: check the system requirements, browse the Help Center, or ask in the Nilo Discord.
- Reporting a bug: click "?" in the bottom right > Report an Issue, or post in the #report-a-bug channel on Discord. Include steps to reproduce, what you expected, what happened, a World link, and screenshots or video.
Why is Nilo slow? · Bug Reporting
Safety and community rules
Nilo doesn't allow sexual content or nudity; hate, harassment, bullying, or doxxing; threats, self-harm, extremism, or illegal content; personal info like phone numbers, addresses, or emails; depictions of real wars or extreme gore; or scams, deception, and exploitative monetization like gambling-like mechanics. In community spaces: be kind, be respectful, keep it family friendly, no impersonating staff, no spam, and respect privacy. Nilo may remove content, remove creation privileges, or report illegal behavior to law enforcement.
Reporting: report a World from the Explore page ("..." > Report) or from inside the World (Nilo menu > Report, with an option to attach a screenshot). Report a person from the Nilo menu > Report > Person; they only appear if you've been in the same World. If in-app reporting doesn't work, submit a ticket with the Moderation Report option. For harassment on other platforms, use that platform's reporting tools.
Creative Guidelines · Community Policy · Reporting
Community and creator programs
The Nilo Discord is the place to share builds, get feedback, find people to play with, ask for help, join events, and hear about creator programs. The Founding Builder program was an early access program and is closed to new members.
Product updates
Nilo posts feature announcements, improvements, and fixes in the official changelog. Dated announcements describe the product at the time they were posted.
Support and policies
- Live support: the chat widget during business hours covers billing, account management, and general questions about using Nilo. It doesn't cover platform bugs, project-specific debugging, or help with third-party integrations; those go to Discord or bug reports.
- Tickets: nilo.featurebase.app/tickets for billing, refunds, account access, deletion, moderation, DMCA, and privacy requests.
- Help Center: help.nilo.io
- Policies: Privacy Policy · Terms of Service
Account-specific billing, refund, access, or privacy matters should go through a ticket, not a public Discord channel.
Official links
Website nilo.io · Play play.nilo.io · Pricing nilo.io/pricing · Blog nilo.io/blog · Careers nilo.io/careers
Social: Discord · X · TikTok · YouTube · Instagram · LinkedIn