How to use the Inspector Panel
Last updated 7 days ago
Select an object, then select the < Icon on the right side of the screen to expand the Inspector Panel

The Inspector Panel has contextual categories based on the object you have selected. The categories contain similar actions you would otherwise find in the Radial Menu.
Most objects will have categories for Transform, Code, Model, Physics, Sound, and Actions.
Other spawn-able objects like Light Entities or Particle Systems will have categories for Light and Particle System.